MAP26: Aura of Evil (Claustrophobia 1024)

MAP26: Aura of Evil is the twenty-sixth map of Claustrophobia 1024. It was designed by Cody Stirm (Butts), with edits by Josh Sealy (Joshy), Joonas Äijälä (Jodwin) and Brett Harrell (Mechadon), and uses a MIDI renditon of "Quutamo" by, sequenced by Jerryteacup.

Essentials
As the level starts there are numerous imps and revenants on the red rocks behind you, and a baron of Hell (or arch-vile on Hurt Me Plenty (HMP) skill level or higher) overlooking the courtyard. Head north to a step with a chaingun and shotgun, then walk east to enter the marble fort and climb the steps; bars will close behind you, and you will need to fight off imps and other monsters that teleport in while you wait for a second set of bars at the south end to open. Once those bars open, go through them and collect an armor then turn right to see a Hell knight (or baron on HMP or higher) protecting a rocket launcher and a red switch.

After pressing the switch, go back down to ground level, collecting a berserk pack that has appeared inside the fort on the way, then kill the demons, imps, knights and arch-vile that have appeared before going to the north wall to press a skull switch that has opened. Pressing the switch closes the entrance to the fort and causes yet more monsters, including multiple revenants, mancubi and an arachnotron to appear; if you are low on health, make sure to take the supercharge that will appear by the fort entrance. Eventually a teleporter in the south-east corner of the courtyard will lower, taking you to the exit switch on the platform overlooking the courtyard.

Secrets

 * 1) On the exit platform, shoot the eye switch to the left to raise a block so you can go onto the rail. Enter the teleporter at the end of the rail to find a megasphere. (sector 350)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on July 31, 2022.

Things
This level contains the following numbers of things per skill level: